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The aim of this study is to evaluate whatare the dimensions of a panorama of discretelandmarks that a rodent will store in order toreturn to a previously visited target. Ratswere trained to locate a hidden platform in acircular pool of clouded water set within aquasi-spherical enclosure. In order to find theplatform, they had to learn the geometricrelations between the platform and asurrounding set of three discrete landmarks,highly visible through the transparent wall ofthe pool. In test trials without a platform,the array of landmarks was so manipulated as todissociate the effect of actual distance to thelandmarks, of their angular separation, and oftheir apparent dimension. Animals were shown torely equally on angular separation and apparentdimension. The role of actual distance couldnot be definitely ascertained, as animals wereshown to additionally rely on the distance tothe pool wall in order to locate theplatform. 相似文献
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In this paper the results of three experiments are reported whichaddress the issue of the relative extent to which functionalrelations versus geometric relations affect spatial language. Theexperiments examine the role of a discourse context on the useand rating of the preposition in to describe a visual scenewhere the constraint of spatial containment between figure(object located) and ground (reference object) does not hold. Allthree experiments demonstrate that in is used more andrated to be significantly more appropriate in a functionalcontext than in a no context condition. The implications of thesestudies for spatial language and spatial representation arediscussed. 相似文献
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To represent a stable environment despite the experience of changes during self movements, one can either develop an invariant allocentric representation, or update the egocentric representations as one moves. Using a disorientation paradigm, three sets of studies investigated these mechanisms in human navigation and scene recognition. Accuracy in the configuration of multiple object localization is impaired by disorientation, an effect not due to artifacts such as memory deterioration over time, intervening physical activities, uncertainty in self position and orientation, etc., suggesting one can locate objects primarily by updating their egocentric positions as she or he moves. Disorientation also impaired the judgment of changes to a scene after viewer movements, suggesting a similar egocentric updating process. On the contrary, representation of the shape of the surroundings is invariant and persists through disorientation. The coexistence of multiple mechanisms may increase the flexibility and robustness of the system. 相似文献
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基于空间算子代数的航天器多体动力学递推实时仿真算法 总被引:1,自引:0,他引:1
进一步发展了空间算子代数符号体系,给出了一组坐标系无关空间矢量,张量和矢阵符号表示和相应的坐标投影规则.基于空间算子代数符号体系,推导了适用于航天器实时仿真的无根、树状拓扑、开环多体动力学递推算法,并根据投影规则给出了递推算法在惯性坐标系的投影方程.新的空间算子代数符号体系有符号定义严格,推导过程力学概念清晰,推导结果易于实时仿真程序实现的优点.推导的递推算法非常适合于正逆混合问题和变拓扑问题的求解,可以满足多体航天器动力学实时仿真的要求. 相似文献
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自适应DBF与空间谱估计 总被引:2,自引:0,他引:2
讨论了自适应数字波束形成(DBF)技术和超分辨空间谱估计技术,并提出了一种基于信号协方差矩阵特征分解的时-空二维信号高分辨谱估计算法。以上技术应用于相控阵雷达系统,可以精确获得多个运动目标的方位信息和多普勒信息。文章最后给出了计算机模拟结果。 相似文献
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罗怀晓 《航空精密制造技术》2016,(5)
本文通过分析归纳建立了一种叶轮数字化建模方法,并利用该方法成功实现了某型叶轮三维模型创建,同时也根据该数字化模型实现了模具数字化设计及其数控加工。 相似文献
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Stephen K. Reed 《Spatial Cognition & Computation》2019,19(1):1-45
I apply my proposed modification of Soar/Spatial/Visual System and Kosslyn’s (1983) computational operations on images to problems within a 2 × 2 taxonomy that classifies research according to whether the coding involves static or dynamic relations within an object or between objects (Newcombe & Shipley, 2015). I then repeat this analysis for problems that are included in mathematics and science curricula. Because many of these problems involve reasoning from diagrams Hegarty’s (2011) framework for reasoning from visual-spatial displays provides additional support for organizing this topic. Two more relevant frameworks specify reasoning at different levels of abstraction (Reed, 2016) and with different combinations of actions and objects (Reed, 2018). The article concludes with suggestions for future directions. 相似文献