首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 62 毫秒
1.
Humans think and talk about regions and spatial relations imprecisely, in terms of vague concepts that are fuzzy or probabilistic (e.g., downtown, near). The functionality of geographic information systems will be increased if they can interpret vague queries. We discuss traditional and newer approaches to defining and modeling spatial queries. Most of the research on vague concepts in information systems has focussed on mathematical and computational implementation. To complement this, we discuss behavioral-science methods for determining the referents of vague spatial terms, particularly vague regions. We present a study of the empirical determination of downtown Santa Barbara. We conclude with a discussion of prospects and problems for integrating vague concepts into geographic information systems.  相似文献   

2.
ABSTRACT

Fictive motion in language (as in “the ridge went north”) is claimed to reflect the attention focus of the observer on the extension and spatial layout of an entity. This paper investigates fictive motion in alpine narratives, which describe the experience of moving in a very specifically structured space. We examine space properties that are highlighted through fictive motion in this specific context and describe how they go beyond spatial extension. We further report the communicative motivation behind the use of fictive motion, ranging from conveying the sense of place to encoding the full spatial footprint of a motion event.  相似文献   

3.
People use spatial metaphors when they talk about activities on the World Wide Web, such as navigating the Web, reaching one's goal, visiting a Web site, or moving back to a previous Web page. These expressions are mappings from the physical world to an application domain. We analyze why Web users conceptualize clicking on a sequence of Web links as navigation. The semantics of an object or an activity in its source domain can be defined over its behavior with a set of axioms. We propose that these axioms must also be satisfied in the target domain for an object or activity to yield a sound metaphor. We use a first-order algebraic specification language to define the semantics of navigation in the real world as a set of axioms, specify a Web navigating agent as algebra, and demonstrate that there exists a morphism between both specifications, which means that the Web agent behaves according to the set of wayfinding axioms. This suggested method is another step towards a formally grounded explanation of metaphorical mappings.  相似文献   

4.
We examined the use of hand gestures while people solved spatial reasoning problem in which they had to infer motion from static diagrams (mental animation problems). In Experiment 1, participants were asked to think aloud while solving mental animation problems. They gestured on more than 90% of problems, and most gestures expressed information about the component motions that was not stated in words. Two further experiments examined whether the gestures functioned in the mechanical inference process, or whether they merely served functions of expressing or communicating the results of this process. In these experiments, we examined the effects of instructions to think aloud, restricting participants' hand motions, and secondary tasks on mental animation performance. Although participants who were instructed to think aloud gestured more than control groups, some gestures occurred even in control conditions. A concurrent spatial tapping task impaired performance on mechanical reasoning, whereas a simple tapping task and restricting hand motions did not. These results indicate that gestures are a natural way of expressing the results of mental animation processes and suggest that spatial working memory and premotor representations are involved in mental animation. They provide no direct evidence that gestures are functional in the thought process itself, but do not rule out a role for overt gestures in this type of spatial thinking.  相似文献   

5.
6.
Spatial perspective taking is the ability to reason about spatial relations relative to another’s viewpoint. Here, we propose a mechanistic hypothesis that relates mental representations of one’s viewpoint to the transformations used for spatial perspective taking. We test this hypothesis using a novel behavioral paradigm that assays patterns of response time and variation in those patterns across people. The results support the hypothesis that people maintain a schematic representation of the space around their body, update that representation to take another’s perspective, and thereby to reason about the space around their body. This is a powerful computational mechanism that can support imitation, coordination of behavior, and observational learning.  相似文献   

7.
In the GRAAD Project we aimed at creatinga system which could generate route directions thatare comparable to route directions created by humanparticipants. With this goal in mind, we started froma linguistic and cognitive study of route directionsproduced by people and the study of cognitive modelsof mental maps. We proposed a new qualitative spatialmodel that can support the spatial properties of humanroute directions. This model is based on the notion ofobject's influence area which is used to modelneighborhood, orientation and distance. The proposedapproach relies on the manipulation of spatialentities in a spatial conceptual map (SCM) which isthe computarized analog of a mental map used bypeople. We developped the GRAAD System, software thatgenerates routes in a SCM and describes them innatural language. Finally, we conducted an experimentin order to compare GRAAD's route directions androutes described by human participants in similarexperimental conditions. GRAAD's output was notdistinguishable from route directions created by humanparticipants. In this paper we present the mainresults obtained during all phases of the GRAADProject.  相似文献   

8.
J Arnould 《Acta Astronautica》2001,49(3-10):489-494
Humankind's exploration of Space has until now been understood as analogous to that of planet Earth: sending out crews to far-off, unknown lands in the hope of finding supplies of food, water or energy along with shelter and living-space. But Space is turning out to be much less hospitable than our earthly milieu in terms of resources as well as energy costs. It seems appropriate to ask what level of adaptation is needed for humans to travel and live in the cosmos, and to assess if the next logical step should necessarily be a programme of conquest analogous to that of the Moon--for example, towards Mars. Should we not rather be making more use of Earth's immediate neighbourhood, namely the sphere of a million of kilometres we call "Greater Earth"? In the same way, it is appropriate to ask questions about the conception of human beings which will from now on sustain the conquest of Space. The astronaut of the last forty years is the direct heir of the explorers of Ancient and Modern times; now, through the influence of science and technology, humanity has been put "into motion" not only geographically, but also in its most essential foundations: culture, psychology, philosophy. If the development of telepresence technology now gives us the ability to talk about a "Greater Human Being", it is chiefly through freedom of choice for oneself, for humanity and even for Earth.  相似文献   

9.
Small solar system bodies such as asteroids and comets are of significant interest for both scientific and human exploration missions. However, their orbital environments are among the most highly perturbed and extreme environments found in the solar system. Uncontrolled trajectories are highly unstable in general and may either impact or escape in timespans of hours to days. Even with active control, the chaotic nature of motion about these bodies can effectively randomize a trajectory within a few orbits, creating fundamental difficulties for the navigation of spacecraft in these environments. In response to these challenges our research has identified robust and stable orbit solutions and mission designs across the whole range of small body sizes and spin states that are of interest for scientific and human exploration. This talk will describe the challenges of exploring small bodies and present the practical solutions that have been discovered which enable their exploration across the range of small body types and sizes.  相似文献   

10.
Spatial language, such as route directions, can be analyzed to shed light on how humans communicate and conceptualize spatial knowledge. This article details a computational linguistic approach using route directions to study regional variations in spatial language. We developed a web-sourcing approach to collect human-generated route direction documents on a geographical scale. Specifically, we built the Spatially strAtified Route Direction (SARD) Corpus through automated scraping, classifying, and georeferencing of route directions. Based on semantic categories of cardinal and relative direction terms, the analysis of the SARD Corpus reveals significant differences and patterns on both national (United States, United Kingdom, and Australia) and regional (contiguous U.S. states) levels. Combining computational linguistics and georeferencing approaches offers the potential for extending classic spatial linguistic studies.  相似文献   

11.
Abstract

Spatial prepositions, more specifically projective prepositions, such as in front of or behind can be interpreted in different ways. Their interpretation depends on the spatial perspective taken as the basis for determining the reference frame's orientation. In 3 series of placement experiments with German speakers, we examined whether the interpretation of projective prepositions in a motion context is affected by the verb used in a spatial instruction. Results suggest that verb semantics is a factor accounting for previously observed seemingly social-situational differences in the interpretation of projective prepositions. Specifically, the findings indicate that, relative to a car as reference object, the semantic aspect of motion interruption associated with some verbs leads to a higher proportion of deictic interpretations determined by the direction from which one is approaching the car. This verb effect on the interpretation of spatial prepositions can be explained by an activation of the temporal dimension through stop-implying verbs, which is integrated into the spatial situation model of the perceived dynamic scene making the deictic frame of reference more compatible. The experimental evidence also shows that verb semantics can account for previously unexplained cross-linguistic differences, and is related to patterns concerning the prepositional inventory of languages.  相似文献   

12.
In this paper, we explore the situation where no cardinal directions or globally available orientations are available and no metric estimates are given. This corresponds to the way many people perceive their environment and carry out spatial reasoning tasks. We consider three kinds of locally available information – proximity (nearest neighbor), relevance (different sets of neighbors) and distribution (alignments) – and we limit our interest to a universe of point objects. We show how the theory of manifolds and sheaves can be applied to the problem of combining locally available information of a qualitative nature into a global model of an environmental space. We then explore the limitations of the resulting global model if information capture is incomplete or uncertain. Finally, we note that some indeterminacy in the global model does not entail difficulties for a user, provided the reasoning task is appropriately constrained or appropriate additional information is used, such as an external reference.  相似文献   

13.
14.
Abstract

Human navigation in an unknown environment requires an understanding of the spatial relationships of the terrain. For example, a soldier who is on a reconnaissance mission in a new city needs to “know” the spatial layout of the surroundings with high confidence. Oftentimes, this understanding must be acquired within a very short amount of time and with limited sensory inputs. The soldier would benefit from a digital avatar that draws inferences about the spatial layout of the city based on an initial set of observations and guides the soldier either in further exploring the environment or in making decisions based on these inferences. In this paper, we present and evaluate an inductive approach to learning spatial associations using sensory data that is available from the simulation environment of a computer game, Unreal Tournament. We study two kinds of spatial relationships between nodes on a level of a game map: nodes that are placed near each other to satisfy some spatial requirement and nodes that are placed near each other to satisfy the design preferences of a level architect. We show that we can infer both kinds of relationships using an association rule mining algorithm. Furthermore, we show how to use an ontology to distinguish between these relationships in order to discover different types of spatial arrangements on a specific map. We discuss how the inferred associations can be used to control an avatar that makes recommendations for navigating unexplored areas on a map. We conclude with some thoughts on the applicability of our methods to scenarios in the real world, beyond the simulation environment of a game, and on how the learned associations can be represented and queried by a simple question-answer type system.  相似文献   

15.
16.
17.
Stabilization of a reentry vehicle (RV) by a partial spin-up of it is considered for the case of uncontrolled descent into the atmosphere. In this case, the vehicle is a composite construction consisting of two rigid bodies, a return capsule and a stabilizing block, which is put in rotation. A model is developed for the spatial motion of the reentry vehicle considered as a system of coaxial rigid bodies rotating about a common axis of symmetry. The free motion is studied, and the stability of steady-state regimes is analyzed. The spatial motion of the system is considered for the case of a small asymmetry due to displacement of the axes of dynamic symmetry of the bodies with respect to the spin axis, and approximate solutions for the motion parameters of the free system are found.  相似文献   

18.
Abstract

Spatial proximity terms, such as near and far, communicate information regarding the distance in which a “located” object can be found with respect to a “reference” object. The present paper investigates whether people take into account the location of an object extraneous to the located object and reference object pair, when setting the scale for proximity language judgements. Across three experiments participants rated the appropriateness of near and far to describe spatial scenes that included a third (distractor) object positioned the same distance as the located object from the reference object, but at varying distances from the located object. The results show that the presence of other spatial relations affects scale setting, resulting in differences in appropriateness ratings for those spatial terms.  相似文献   

19.
Vestibular disturbances in connection with space flight were reported by a majority of participating astronauts and cosmonauts. These include motion sickness symptoms in the first few days of the space flight, as well as standing, gait and orientation disturbances after the return to Earth. The Aerospace Medical Community has been trying to select those people that are particularly adapted to the above stresses or that can be further adapted through training programs. As the circle of selectees extends to women, the problem arises as to whether differences between men and women exist under the conditions of space flight. In seeking answers to this question we studied a group of 42 women and 44 men, who were further subdivided according to their subjective motion sickness sensitivity, as determined by a questionnaire. Using this material, 26 men and 22 women were designated as motion sickness resistant, and 18 men and 20 women were designated as nonresistant. The vestibular test battery given these test subjects consisted of caloric, rotatory, optokinetic, vestibulo-spinal and vestibulo-vegetative testing. Because of the mixed orthostatic and vestibular problems seen after space flights, we also studied the response of the vestibular apparatus during peripheral blood pooling as induced by lower body negative pressure. The collected historical and test data are analyzed in this paper with emphasis on the relationship to motion sickness tendency.  相似文献   

20.
Abstract

Three experiments were conducted to examine whether people can adopt and maintain imagined perspectives in the absence of target information. The task used entailed providing information about an imagined perspective in advance of target information to examine whether this would facilitate perspective-taking performance and reduce or eliminate alignment effects that are commonly reported in the literature. The three experiments employed different types of spatial environments: an environment learned from navigating a computer screen (Experiment 1), and an immersive environment that was either remote (Experiment 2) or immediate (Experiment 3) at the time of retrieval. Across the three experiments, results showed that information about an imagined perspective can be utilized ahead of target information. Furthermore, they suggested that alignment effects can be reduced as a result of processing information about perspective ahead of target information, but only when reasoning about specific nonimmediate spatial relations (Experiments 1 and 2). Results are discussed in connection with previous findings on spatial updating and the organizational structure of spatial memory.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号