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一种基于感知的大规模场景粒子系统绘制方法
引用本文:石祥滨,田苏昕,王越.一种基于感知的大规模场景粒子系统绘制方法[J].沈阳航空工业学院学报,2009,26(3):49-53,48.
作者姓名:石祥滨  田苏昕  王越
作者单位:沈阳航空工业学院计算机学院,辽宁,沈阳,110136
摘    要:在分析已有的大规模场景下使用粒子系统对自然现象等模拟方法的基础上,提出了一种绘制大规模粒子系统的方法.在大规模粒子系统的绘制过程中引入基于视截体模型的感知算法对粒子进行细化并引入双重缓冲技术以及粒子动态纹理.将粒子按所属不同区域进行分层次绘制,提高了真实性和灵活性,最终解决了传统绘制方法不适用大规模粒子系统的问题.实验表明,系统的模拟效果真实,满足系统对实时性的要求,适合大规模粒子系统的绘制.

关 键 词:粒子系统  视截体感知模型  纹理

A drawing method of large particle systems based on awareness
SHI Xiang-bin,TIAN Su-Xin,WANG Yue.A drawing method of large particle systems based on awareness[J].Journal of Shenyang Institute of Aeronautical Engineering,2009,26(3):49-53,48.
Authors:SHI Xiang-bin  TIAN Su-Xin  WANG Yue
Institution:Department of Computer Science and Engineering;Shenyang Institute of Aeronautical Engineering;Liaoning Shenyang 110136
Abstract:On the basis of the analysis of existing large-scale scenes and the method of using particle systems to the simulation of natural phenomena,we made a method of drawing large particle systems.In the method,we bring in the algorithm-aware,which is based on the awareness model in the process of drawing the large particle systems,to make the details of particles.We also used the technology of double buffer and the dynamic texture insinuation.The method,which drawing the particles in different levels,improved th...
Keywords:particle system  awareness model  texture  
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