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NASA’s COST LESS Team is pursuing strategies to reduce the cost and complexity of planning and executing space missions. The team’s technical goal is to reverse the trend of constructing unique solutions for similar problems. To this end, the team is exploring ways to represent mission functionality in terms of building blocks and is discovering approaches that could accommodate the same building blocks for seemingly disparate activities, such as organizing processed telemetry data, controlling onboard experiments, searching science archives, reducing and presenting information to science users, and supporting educational outreach. Reusable object technology (UOT), a research undertaking by the authors, is showing promise in recognizing similarities in functions which were previously viewed as unique because they appeared in different programs or mission phases. Since UOT is aimed at being implementation independent (i.e. the function performed could be accomplished manually, by an automated process, by a specialized instrument, etc.), no premature judgment for automation or autonomy need be made. In this paper, the authors attempt to strike a balance between theory and reality as they describe UOT, including its beginnings, its underpinning, its utility, and its potential for achieving substantive reductions in cost and complexity for the Agency’s space programs. The authors discuss their collaboration with the Center for EUV Astrophysics, University of California, Berkeley to reduce the cost and complexity of science investigations. Their multi-disciplinary plan incorporates both UOT and a complementary technology introduced in this paper, called interactive archives.  相似文献   
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