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991.
估算低周腐蚀疲劳寿命的几个模型 总被引:1,自引:0,他引:1
本文基于Coffin-Manson原理,阐述了用于估算低周腐蚀疲劳寿命的5个计算模型,用这些模型拟合了7种工程材料的试验数据,讨论了拟合结果、模型精度和各自的适用范围。 相似文献
992.
基于组装的过程工程环境 总被引:1,自引:0,他引:1
描述了一个基于组装的过程工程环境,该环境包括过程定义,过程实例化,过程模拟,过程动作4个部分,采用了基于组装的过程建模方法,能够对重用过程库中的过程部件进行组装,生成新的过程模型,并由过程模型驱动实际运作。 相似文献
993.
文章结合大型空间环境模拟试验的特点对林德循环和克劳特循环两种液化方法进行改进,提出节流膨胀和涡轮膨胀两种回收方案。计算出它们的较佳运行参数,分析和比较了两个方案的技术性和经济性,为我国空间环境模拟设备冷氮气回收系统研制提供了有益的参考。 相似文献
994.
995.
任爱珍 《华北航天工业学院学报》2007,(3)
"语言习得"与"语言学习"是外语教学理论研究中的两个重要概念,克拉申认为只有"习得"来的语言才能成为流利的口头表达,而"学习"只能起"监查"作用。在"学习"的条件下,通过营造人为目的语习得环境,以用为本,立足实践,学习者同样可以达到习得外语的目标。 相似文献
996.
本文对作战飞行程序(OFP)软件运行的软硬件环境及动态模拟综合(DSI)试验环境进行了介绍.通过对飞机、1553B总线系统、显控处理机和相关终端设备建立仿真模型,用纯软件实现了全部硬件环境功能的模拟.文章对该仿真软件架构及关键模块的设计进行了详细说明.该仿真软件实现了作战飞行程序在普通办公环境下的动态可视化开发.该仿真... 相似文献
997.
Very Large Space Structures (VLSS) are challenging systems to be controlled, due to their high flexibility. In particular, rapid attitude maneuvers can determine great oscillations on the flexible elements of a spacecraft (solar wings, antennas, booms). On account of this, in the last decades many researchers have developed different strategies to effectively damp the elastic vibrations by means of active vibration devices (such as piezo-electric patches) or by means of robust control algorithms. The approach suggested in this paper is different, since neither additional devices nor complex control laws are introduced. In fact, the complete model of the system (including rigid, elastic and orbital dynamics, coupled with control actions) is controlled by the non-linear attitude controller named state dependent Riccati equation, which will be based on a simplified version of the spacecraft model. The task to reduce the mutual interaction between rigid attitude and flexible dynamics is entirely transferred to a modification of the desired trajectory that must be tracked. This command shaping technique is based on the knowledge of the parameters (inertial and elastics) of the VLSS. Unfortunately these parameters are not always exactly known and, however, they may change over the time. On account of this a Monte Carlo analysis has been also performed, showing the robustness of the proposed control strategy to the structural uncertainties. The numerical simulations prove that this strategy, based on the joint application of two well-known yet simple techniques, produces accurate and robust results. 相似文献
998.
Two experiments investigated how people develop different landmark knowledge at decision points. Participants learned a route in a virtual city once or five times. One distinctive landmark was placed at each intersection of the route. At test, participants were released at each intersection according to the learning order and were required to determine the turning direction. At each intersection, the landmark was removed (no landmark), correctly placed (one landmark), duplicated on the other side (two identical landmarks), or misplaced from another intersection (two different landmarks) to disrupt the landmark sequence. The results suggested that humans develop different landmark knowledge (landmark knowledge for guidance, landmark knowledge for place recognition and knowledge of landmark sequence) with different navigation experience. 相似文献
999.
Michel Denis Célia Mores Doriane Gras Valérie Gyselinck Marie-Paule Daniel 《Spatial Cognition & Computation》2014,14(4):284-305
We tested the hypothesis that a route's memorability is dependent on the frequency with which people are exposed to visual landmarks. Undergraduates learned either a route through an urban area lacking visually salient features, or a route in a neighborhood with many shops and urban objects. They were then asked to recall the learned route in the form of route directions and sketch maps. The results showed higher recall performance for the richer environment. When presented with photographs depicting scenes along the route, participants exposed to the richer environment had higher recognition scores and shorter response times than the others. The data confirm the functional role of landmarks in route memory and wayfinding. 相似文献
1000.