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121.
采用磁控溅射设备,生长AuSn合金做焊料层、Al/Ni含能多层膜做热量提供层,实现了不锈钢和Al_2O_3间的异质材料自蔓延高温扩散焊。利用SEM、XRD和DSC等测试手段表征AuSn合金和Al/Ni含能多层膜的微观形貌、相成分和放热量;用万能试验机测试焊接接头的力学性能。结果表明,AuSn合金的质量比基本达到80∶20,而多层膜的层状结构清晰,反应热达到1 239 J/g。焊接实验结果表明,仅使用AuSn焊料时,剪切强度仅为46 MPa,在增加Al/Ni含能多层膜后,其剪切强度可达90 MPa,强度提高了约一倍。焊接接头的界面显微形貌和相结构研究表明,剪切强度的增强主要是Al/Ni多层膜提供了额外能量使得界面处的反应剧烈,陶瓷金属化层与中间层的反应加剧,形成了新的反应生成物。  相似文献   
122.
小型固定翼无人机集群综述和未来发展综述   总被引:8,自引:6,他引:2  
王祥科  刘志宏  丛一睿  李杰  陈浩 《航空学报》2020,41(4):23732-023732
围绕小型固定翼无人机集群这一难度高、发展快、应用前景广阔、多学科交叉的新方向,从集群系统内涵、现有典型项目、关键技术3个角度综述了国内外小型固定翼无人机集群的研究现状。在系统梳理集群系统内涵和应用优势的基础上,从集群协同模式探索、分布指挥体系构建、核心关键技术突破和集群验证等4个视角总结现有典型项目,从体系架构、通信组网、决策与规划、飞机平台、集群飞行、集群安全与集群指控等7个核心点综述了技术研究现状。最后,综合小型固定翼无人机集群中亟需解决的关键技术,展望了这一领域未来的发展趋势。  相似文献   
123.
綦蕾  李志平  杨东 《航空动力学报》2020,35(8):1724-1734
将气动热力基础理论与适航领域工程问题有机结合,对典型的喘振和失速影响因素开展了系统的研究,发展了一套多影响因素作用下航空发动机稳定裕度快速预估方法;在此基础上以JT9D发动机为研究对象,开展了喘振和失速主要影响因素的影响规律研究,结果显示对风扇部件稳定裕度影响权重最大的是进气畸变,对增压级和高压压气机影响权重最大的是寿命期内结构衰变。研究结果进一步明确了喘振和失速适航条款符合性验证活动的关键要素,完善了条款适航符合性验证流程,为进一步提升我国民用发动机适航审定能力提供了技术支撑。  相似文献   
124.
隆永胜  朱新新  袁竭 《航空动力学报》2020,35(10):2028-2035
发动机尾焰、燃烧加热、电弧加热器等高温高速气流总焓测量存在较大误差,采用结构优化的质量吸入水冷焓探针,标定后的驻点热流和驻点压力探针(Fay-Riddell公式法)对高温高速气流总焓进行了对比测试。结果表明:焓值为2.5~5 MJ/kg时,焓探针的测试误差约为3.38%,采用Fay-Riddell公式法获得焓值的误差约为3%。焓探针与Fay-Riddell公式法平均偏差约为4.65%。在地面模拟试验时采用两种测焓方法确定测试精度,对减小高温高速气流测焓误差,提高试验模拟精度具有积极的作用。  相似文献   
125.
《中国航空学报》2020,33(2):501-507
Based on the similarity of separation time, a similarity law optimization method for high-speed weapon delivery test is derived. The typical separation state under wind load is simulated by the numerical method. The real separation data of aircraft, separation data of previous test methods, separation data of ideal wind tunnel test of previous methods, and simulation data of the proposed optimization method are obtained. A comparison of the data shows that the method proposed can improve the performance of tracking. Similarity law optimization starts with the development of motion equations and dynamic equations in the windless state to address the problems of mismatching between vertical and horizontal displacement, and to address the problems of separation trajectory distortion caused by insufficient gravity acceleration of the scaling model of existing light model. The ejection velocity of the model is taken as a factor/vector, and is adjusted reasonably to compensate the linear displacement insufficiency caused by the insufficient vertical acceleration of the light model method, so as to ensure the matching of the vertical and horizontal displacement of the projectile, and to improve the consistency between the test results of high-speed projection and the actual separation trajectory. The optimized similarity law is applicable to many existing free-throwing modes of high-speed wind tunnels. The optimized similarity law is not affected by the ejection velocity and hanging mode of the projectile. The optimized similarity law is suitable not only for the launching of the buried ammunition compartment and external stores, but also for the test design of projectile launching and gravity separation.  相似文献   
126.
于博  刘鹏  焦蛟  康小录  赵青 《推进技术》2020,41(1):220-229
为提高光波纳米推力器在轨应用的可行性,针对与其匹配的颗粒供应技术和光聚积技术进行研究。提出整个推进系统的设计思路,通过建立理论计算和数值计算模型,分析颗粒供应技术和光聚积技术的各项核心结构参数的设计方法。计算结果表明:颗粒供应装置的正负电极内径之比(W/D)会影响正负电荷产生的总量之比,在W/D=300/322附近时,正负电荷比例接近1:1。静电诱导电压为9 V,当中和通道长度大于37.5mm时,正负颗粒可以视为完全中和。光聚积设计思路可令聚积球对光能的利用率在32.8%左右。两种相关技术的装置与推力器在结构上能够对接、在性能上可以匹配,从理论上表明了两种支撑技术的可行性。  相似文献   
127.
获取舰载直升机实用风限图,仅依靠实装飞行试验或建模仿真都是非常困难的。通过起降飞行模拟试验获取理论风限图,结合少量的海上实装飞行验证试验是一种综合较优的方法。起降飞行模拟试验需要真实飞行员和高等级飞行模拟器参与,飞行模拟器中的母舰气流场数据、母舰运动可由建模仿真或试验测试得到,且必须考虑母舰气流场的非定场特性;只有当飞行员视景或视觉反馈受限时(如能见度降低时),飞行模拟器基座的六自由度运动才是必需的;用DIPES或Bedford方法量化飞行员主观操纵负担,结合记录的客观操纵数据,评判起降难度;典型的飞行模拟试验程序包含了不同风况下的进近和甲板着舰,通常每隔15°和5kn一个风况。通过起降飞行模拟试验得到的理论风限图,可以更加有效和安全地指导海上实装飞行验证试验,最终获得实用风限图。  相似文献   
128.
We introduce an operational approach to the use of pulsating sources, located at spatial infinity, for defining a relativistic positioning and navigation system, based on the use of four-dimensional bases of null four-vectors, in flat spacetime. As a prototypical case, we show how pulsars can be used to define such a positioning system. The reception of the pulses for a set of different sources whose positions in the sky and periods are assumed to be known allows the determination of the user’s coordinates and spacetime trajectory, in the reference frame where the sources are at rest. We describe our approach in flat Minkowski spacetime, and discuss the validity of this and other approximations we have considered.  相似文献   
129.
A study of the evolution of the periodic and the quasi-periodic orbits near the Lagrangian point L2, which is located to the right of the smaller primary on the line joining the primaries and whose distance from the more massive primary is greater than the distance between the primaries, in the framework of restricted three-body problem for the Sun–Jupiter, Earth–Moon (relatively large mass ratio) and Saturn–Titan (relatively small mass ratio) systems is made. Two families of periodic orbits around the smaller primary are identified using the Poincaré surface of section method – family I (initially elliptical, gradually becomes egg-shaped with the increase in the Jacobi constant C and elongated towards the more massive primary) and family II (initially egg-shaped orbits elongated towards L2 and gradually becomes elliptical with the increase in C). The family I in the Sun–Jupiter and Saturn–Titan systems contains two separatrix caused by third-order and fourth-order resonances, while the Earth–Moon system has only one separatrix which is caused by third-order resonances. Also in the Sun–Jupiter and the Saturn–Titan systems, family I merge with family II, around Jacobian constant 3.0393 and 3.0163, respectively, while in the Earth–Moon system, family II evolves separately from two different branches. The two branches merge at C = 3.184515. In the Earth–Moon system, the family II contains a separatrix due to third-order resonances which is absent in the other two systems.  相似文献   
130.
Abstract

Human navigation in an unknown environment requires an understanding of the spatial relationships of the terrain. For example, a soldier who is on a reconnaissance mission in a new city needs to “know” the spatial layout of the surroundings with high confidence. Oftentimes, this understanding must be acquired within a very short amount of time and with limited sensory inputs. The soldier would benefit from a digital avatar that draws inferences about the spatial layout of the city based on an initial set of observations and guides the soldier either in further exploring the environment or in making decisions based on these inferences. In this paper, we present and evaluate an inductive approach to learning spatial associations using sensory data that is available from the simulation environment of a computer game, Unreal Tournament. We study two kinds of spatial relationships between nodes on a level of a game map: nodes that are placed near each other to satisfy some spatial requirement and nodes that are placed near each other to satisfy the design preferences of a level architect. We show that we can infer both kinds of relationships using an association rule mining algorithm. Furthermore, we show how to use an ontology to distinguish between these relationships in order to discover different types of spatial arrangements on a specific map. We discuss how the inferred associations can be used to control an avatar that makes recommendations for navigating unexplored areas on a map. We conclude with some thoughts on the applicability of our methods to scenarios in the real world, beyond the simulation environment of a game, and on how the learned associations can be represented and queried by a simple question-answer type system.  相似文献   
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