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《中国航空学报》2020,33(11):2959-2971
This paper is concerned with distributed containment maneuvering of second-order Multi-Input Multi-Output (MIMO) multi-agent systems with non-periodic communication and actuation. The agent is subject to unmatched nonlinear dynamics and external disturbances. Event-triggered containment maneuvering control methods is developed based on a modular design. Specifically, an estimator module is constructed based on neural networks and the non-periodic obtained follower information through event-triggered communication. Next, a controller module is designed by using the identified information from the estimator module and a third-order linear tracking differentiator. An event-triggered mechanism is introduced for updating the actuator. Then, a path update law is designed based on the non-periodic leader information through event-triggered communication. The closed-loop system cascaded by the estimation subsystem and control subsystem is proved to be input-to-state stable, and Zeno behavior is excluded in the control process. The proposed method is capable of reducing the consumption of communication and actuation. A simulation example is provided to substantiate the effectiveness of the proposed event-triggered control method for distributed containment maneuvering of second-order MIMO multi-agent systems. 相似文献
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Multi-agent cooperation problems are becoming more and more attractive in both civilian and military applications. In multi-agent cooperation problems, different network topologies will decide different manners of cooperation between agents. A centralized system will directly control the operation of each agent with information flow from a single centre, while in a distributed system, agents operate separately under certain communication protocols. In this paper, a systematic distributed optimization approach will be established based on a learning game algorithm.The convergence of the algorithm will be proven under the game theory framework. Two typical consensus problems will be analyzed with the proposed algorithm. The contributions of this work are threefold. First, the designed algorithm inherits the properties in learning game theory for problem simplification and proof of convergence. Second, the behaviour of learning endows the algorithm with robustness and autonomy. Third, with the proposed algorithm, the consensus problems will be analyzed from a novel perspective. 相似文献
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《中国航空学报》2021,34(10):237-247
In this paper, the event-triggered consensus control problem for nonlinear uncertain multi-agent systems subject to unknown parameters and external disturbances is considered. The dynamics of subsystems are second-order with similar structures, and the nodes are connected by undirected graphs. The event-triggered mechanisms are not only utilized in the transmission of information from the controllers to the actuators, and from the sensors to the controllers within each agent, but also in the communication between agents. Based on the adaptive backstepping method, extra estimators are introduced to handle the unknown parameters, and the measurement errors that occur during the event-triggered communication are well handled by designing compensating terms for the control signals. The presented distributed event-triggered adaptive control laws can guarantee the boundness of the consensus tracking errors and the Zeno behavior is avoided. Meanwhile, the update frequency of the controllers and the load of communication burden are vastly reduced. The obtained control protocol is further applied to a multi-input multi-output second-order nonlinear multi-agent system, and the simulation results show the effectiveness and advantages of our proposed method. 相似文献
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In this paper, we investigate a formation control problem of multi-agent systems(specifically a group of unmanned aerial vehicles) based on a semi-global leader-following consensus approach with both the leader and the followers subject to input saturation. Utilizing the low gain feedback design technique, a distributed static control protocol and a distributed adaptive control protocol are constructed. The former solves the problem under an assumption that the communication network is undirecte... 相似文献
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With the rapid growth of flight flow, the workload of controllers is increasing daily, and handling flight conflicts is the main workload. Therefore, it is necessary to provide more efficient conflict resolution decision-making support for controllers. Due to the limitations of existing methods, they have not been widely used. In this paper, a Deep Reinforcement Learning(DRL) algorithm is proposed to resolve multi-aircraft flight conflict with high solving efficiency. First, the characteristics ... 相似文献
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《中国航空学报》2020,33(5):1486-1493
This paper investigates the consensus disturbance rejection problem among multiple high-order agents with directed graphs. Based on disturbance observers, distributed consensus disturbance rejection protocols are constructed in leaderless and leader-follower consensus setups. Different from the previous related papers, the consensus protocols in this paper are developed in a fully distributed fashion, relying on only the state information of each agent and its neighbors. Sufficient conditions are provided to guarantee that the asymptotic stability of high-order multi-agent systems can be reached with matched disturbances. 相似文献
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当前多智能体追逃博弈问题通常在二维平面下展开研究,且逃逸方智能体运动不受约束,同时传统方法在缺乏准确模型时存在设计控制策略困难的问题。针对三维空间中逃逸方智能体运动受约束的情况,提出了一种基于深度Q网络(DQN)的多智能体逃逸算法。该算法采用分布式学习的方法,逃逸方智能体通过对环境的探索学习得到满足期望的逃逸策略。为提高学习效率,根据任务的难易程度将智能体策略学习划分为两个阶段,并设计了相应的奖励函数引导智能体探索满足期望的逃逸策略。仿真结果表明,该算法所得逃逸策略效果稳定,并且具有泛化能力,在改变一定的初始位置条件后,逃逸方智能体也可成功逃逸。 相似文献
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以可重构制造单元为研究对象,以实现其适应生产需求的快速重构为目标,提出了一种建立在multi-agent基础之上的可重构制造单元模型. 相似文献