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基于位图的三维地形景观生成
引用本文:宋科宁,张国栋,徐蕾.基于位图的三维地形景观生成[J].沈阳航空工业学院学报,2007,24(3):49-51.
作者姓名:宋科宁  张国栋  徐蕾
作者单位:沈阳航空工业学院计算机学院,辽宁,沈阳,110034
摘    要:地形模型的三维实时显示技术是虚拟现实的一项关键技术。地形模型的建立是地形三维仿真研究的重点之一。在现存的各种地形模型的生成方法中,利用地形位图建立地形模型的方法一经提出,便因其算法简单,形象直观,易于实现等特点日益得到重视并且广泛的应用于游戏制作和虚拟场景的构建等领域。基于地形位图图像,成功的建立了较大规模的地形模型,进行了纹理映射,结果真实感较强,并实现了实时交互的场景漫游。

关 键 词:地形模型  位图  邻域运算
文章编号:1007-1385(2007)03-0049-03
收稿时间:2006-10-15
修稿时间:2006-10-15

3D topography sight generation based on bitmaps
SONG Ke-ning,ZHANG Guo-dong,XU Lei.3D topography sight generation based on bitmaps[J].Journal of Shenyang Institute of Aeronautical Engineering,2007,24(3):49-51.
Authors:SONG Ke-ning  ZHANG Guo-dong  XU Lei
Institution:School of Computer Science and Engineering, Shenyang Institute of Aeronautical Engineering, Liaoning Shenyang 110034
Abstract:Real-time displaying of 3D topography model is a key technology for Virtual Reality.To generate topography model is one of the important aspects in the research field of 3D terrain emulating.In all the existent techniques to generate topography model,the method based on the bitmaps has got much attention because it is advanced for its simply arithmetic,intuitionistic visualization and easyness to realize.Now,it has been applied broad in the domain of game exploring and dummy scene constructing.In this paper,we generate large-scale topography model successfully based on the terrain bitmaps of mapped textures,the model is strong authenticity and is able to realize real-time scene cruising.
Keywords:topography model  bitmap  adjacent field operation
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