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计算机生成航空兵力的模型设计与实现
引用本文:龚光红,王行仁.计算机生成航空兵力的模型设计与实现[J].飞行力学,1999,17(3):76-80.
作者姓名:龚光红  王行仁
作者单位:北京航空航天大学,北京,100083
摘    要:以航空兵力为研究对象,着重研究空中计算机生成兵力(CGF)的模型设计及实现技术。并对构造航空兵CGF系统的意义进行了分析,叙述了含有虚拟(VR)技术失工交互仿真实验系统的系统结构和分系统组成成分。同时还分析了CGF系统中智能数字飞机的模型特点,重点介绍了动力学建模方法以及编队模型匠建立及编队飞行能力的实现方法,构造出来的计算机生成航空兵力在实验系统中性能良好,满足总体要求。

关 键 词:分布交互仿真(DIS)  计算机生成兵力(CGF)  智能数字飞机建模
修稿时间:1999年3月3日

Study of Air Computer Generated Forces
Gong Guanghong,Wang Xingren.Study of Air Computer Generated Forces[J].Flight Dynamics,1999,17(3):76-80.
Authors:Gong Guanghong  Wang Xingren
Institution:Beijing University of Aeronautics and Astronautics
Abstract:DIS( Distributed Interactive Simulation ) is a revolutionary development of simulation technology, which has been playing an important role in the area of synthetic warfare environment simulation and military training exercise involved multi force and multi platform. CGF( Computer Generated Forces ) is a key technique to compose such a complicated system. First of all, the importance and characteristics of constructing air CGF systems are presented, and the framework and construction of the experimental DIS system with virtual reality technology were introduced. Then entity model features of intelligent digital aircraft was analyzed. Finally , modeling method and implementation method of flight dynamic model and formation flight model of the air CGF system were emphatically described. The results show that, the air CGF is of good performances in experimental systems and meets all requirements.
Keywords:Distributed interactive simulation    Computer generated forces    Intelligent digital aircraft    Modelling
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