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121.
Abstract Human navigation in an unknown environment requires an understanding of the spatial relationships of the terrain. For example, a soldier who is on a reconnaissance mission in a new city needs to “know” the spatial layout of the surroundings with high confidence. Oftentimes, this understanding must be acquired within a very short amount of time and with limited sensory inputs. The soldier would benefit from a digital avatar that draws inferences about the spatial layout of the city based on an initial set of observations and guides the soldier either in further exploring the environment or in making decisions based on these inferences. In this paper, we present and evaluate an inductive approach to learning spatial associations using sensory data that is available from the simulation environment of a computer game, Unreal Tournament. We study two kinds of spatial relationships between nodes on a level of a game map: nodes that are placed near each other to satisfy some spatial requirement and nodes that are placed near each other to satisfy the design preferences of a level architect. We show that we can infer both kinds of relationships using an association rule mining algorithm. Furthermore, we show how to use an ontology to distinguish between these relationships in order to discover different types of spatial arrangements on a specific map. We discuss how the inferred associations can be used to control an avatar that makes recommendations for navigating unexplored areas on a map. We conclude with some thoughts on the applicability of our methods to scenarios in the real world, beyond the simulation environment of a game, and on how the learned associations can be represented and queried by a simple question-answer type system. 相似文献
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123.
随着校园网的高速发展,校园网网络安全问题变得越来越突出。本文分析了校园网安全的威胁因素,提出了RPPDRA网络安全模型,并结合该模型构建了一套有效地校园网安全解决方案。 相似文献
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125.
Quanyong Cheng Shuangsheng Guo Weidang AiYongkang Tang Lifeng Qin 《Advances in Space Research (includes Cospar's Information Bulletin, Space Research Today)》2013
Material closure is important for the establishment of Bioregenerative Life Support System, and many studies have focused on transforming candidate plant residues into plant culture medium. For the limitations of using wheat straw compost as substrate for plant cultivation, a straw-soil co-composting technique was studied. The changes of pH, C/N value, germination index, cellulose, lignin and so on were monitored during the co-composting process. The maturity was evaluated by the C/N value and the germination index. The result showed that after 45 days’ fermentation, the straw-soil final co-compost with inoculation (T1) became mature, while the co-compost without inoculation (T0) was not mature. In the plant culture test, the T1 substrate could satisfy the needs for lettuce’s growth, and the edible biomass yield of lettuce averaged 74.42 g pot−1 at harvest. But the lettuces in T0 substrate showed stress symptoms and have not completed the growth cycle. Moreover, the results of nitrogen (N) transformation experiment showed that about 10.0% and 3.1% N were lost during the T1 co-composting and plant cultivation, respectively, 23.5% N was absorbed by lettuce, and 63.4% N remained in the T1 substrate after cultivation. 相似文献
126.
随着我国航空航天技术的飞速发展,气动计算软件集成技术日趋成熟,但用户在并行计算中需要手动输入的操作较多。鉴于此,通过编程开发了基于TCP/IP协议的FTP客户端应用程序,实现了对网格文件的信息采集、过滤并将其和参数、脚本文件等批量自动上传的功能。根据批处理文件中的命令,调用Windows平台自带的客户端Telnet,向远程集群管理节点发出命令,远程启动服务器集群的并行计算任务。最后,在客户端实现了远程控制服务器集群上的计算流体力学软件Fluent进行并行计算。结果表明:使用该远程控制系统能够减少用户输入操作,提高计算效率,保证数据的实时更新。 相似文献
127.
储氢合金的性质及发展趋势 总被引:5,自引:0,他引:5
本文介绍了储氢合金的性质,Ni-MH电池原理,以及储氢合金对Ni-MH电池所产生的影响,根据目前科学技术的发展以及市场的需求,提出了未来储氢合金及Ni-MH电池的发展趋势。 相似文献
128.
结合洪都航空工业集团科研和生产的实际情况,从型号研制与生产的角度人笔,阐述了电子档案管理存在的问题,并提出了解决办法。 相似文献
129.
本文以WM-80/φ273毫米火箭炮的扭力平衡机为背景,讨论了扭力平衡机的基本原理及其设计的一般情况。通过对Mp,Mq0和Mq等参数的确定,分析,为同类型产品的设计计算提供了理论指导。 相似文献
130.
Grasping Strategy in Space Robot Capturing Floating Target 总被引:3,自引:3,他引:0
When the space robot captures a floating target, contact impact occurs inevitably and frequently between the manipulator hand and the target, which seriously impacts the position and attitude of the robot and grasping security. “Dynamic grasping area” is introduced to describe the collision process of manipulator grasping target, and grasping area control equation is established. By analyzing the impact of grasping control parameters, base and target mass on the grasping process and combining the life experience, it is found that if the product of speed control parameter and dB adjustment parameter is close to but smaller than the minimum grasping speed, collision impact in the grasping process could be reduced greatly, and then an ideal grasping strategy is proposed. Simulation results indicate that during the same period, the strategy grasping is superior to the accelerating grasping, in that the amplitude of impact force is reduced to 20%, and the attitude control torque is reduced to 15%, and the impact on the robot is eliminated significantly. The results would have important academic value and engineering significance. 相似文献